Showing posts with label Sony. Show all posts
Showing posts with label Sony. Show all posts

3.04.2012

Sony Tablet S Review

A few months ago, I sold my Motorola Xoom to a friend as I determined that I really don’t use the tablet enough to keep it around (it was sitting locked up in my fire safe for months on end).  Last week, I was trying for find a decent way to view comics on my iPad- and realized that it just cannot display a readable page unless I zoom in; I think it is a combination of the aspect ratio and lower resolution that makes it just uncomfortable to read full screen (perhaps that will change with the iPad 3?)- so I decided that I ‘need’ another Android tablet to do this and other things…

3478046 LeftMy three choices were the Samsung Galaxy Tab 10.1, the Transformer Prime and the Sony Tablet S.  The Sony Tablet S won out due to it’s form factor and features, such as:  IR transmitter for remote control, ability to pair with a Sony PS3 Sixaxis controller and the very nice way it acts like a big-ass Chumby when docked (there is an included Chumby app).

I used the Sony for about a week and I have been fairly happy with the performance- but not so happy with the ‘portability’ options.

The system is fairly responsive and battery life is very good- I would estimate I can get 4-5 days of normal casual use out of the tablet; checking gReader a few times a day, checking email, surfing the web, and occasional Netflix movie, etc. Leaving the unit in standby doesn’t seem to drain the battery life at all. Granted, it doesn’t have iPad battery longevity, but it lasts a hell of a lot longer than my Motorola Xoom did.

The screen is very nice; sharp and clear, nice color, and the perfect format for reading comics or magazines. Resolution is the typical 1280x800 found on most tablets and the viewing angles are pretty good.  With ComicRack for Android I was catching up on my comics and a few magazines I have neglected for the past few months.

The remote control is pretty nice but lacks several devices (or at least ways to find such devices- such a the Popcorn Hour C200 and the Sony NSZ-GT1 Google TV/Blu-ray player) but it can learn them one button at a time form the old remote.  I also had more than one occasion where the remote would stop working for one device (my C200) and would not return control until I killed the app and restarted.

The form factor is very comfortable to hold; it is like a rolled over magazine providing a good grip and always giving the proper orientation to find the power & volume buttons (on top if holding thick part in left hand). This can however cause some issues with generic cases designed for flat tablets.

The included Crash Bandicoot game is pretty fun when using a Sixaxis controller.  Gameplay is decent (dual core Tegra 2 CPU) albeit it felt a little laggy at times.  NES/SNES emulators are also enjoyable (once you get the controls configured for the Sixaxis).  To pair the Sixaxis, you will need to purchase a microUSB to USB A female cable (such as the Sony SGP-UC1 for $14) to pair the controller; the cable can also be used to connect other USB devices (keyboard, storage, etc.).

Memory is one down-side of the tablet; the 16GB version has 8.92GB available for storage (music, movies, etc.) and 3.94GB allocated to Android application space -leaving about 3GB dedicated to system use.  It does have a SD card slot (yes- full sized SD Card- not microSD), but this can only be used as storage for transferring music/videos/eBooks/etc. into the internal memory; When a SD card is inserted a ‘File Transfer’ program pops up.  This behavior is also true if a USB storage device is attached to the ISB host port. Looks like I won’t be putting much of my FLAC music collection on the device…

The main issues I have with this tablet are the accessories options:

I was able to find only a single slipcover specifically designed for the Tablet S; it is made by Sony and it is $100.  Let me say that again- there is a slipcover case (i.e. it doesn't even hinge to hold the tablet) and it costs one hundred fucking dollars…  I expect to see these on closeout for $30 in the next few months.   There are other 3rd party cases can be used (such as a generic neoprene slipcase for $15) but I am astounded that Sony would only provide one $100 option for protection of their tablet.

EDIT: looking at Sony’s accessory website, there does appear to be a new offering for ‘STM Skinny’ case for the Tablet S- along with two offering from Targus.

Sony managed to create an extreme proprietary (*surprise*) power connector for the tablet and it utilizes an in-line power brick for power- making it pretty much useless for travel.  A spare/replacement power brick costs $40.  The optional dock for the Tablet S provides charging via this odd connector, but the dock does not come bundled with a power supply -and also costs another $40.  These prices are somewhat on the high end with similar offerings for other tablet devices, but the connector choice makes the only charger option very bulky when compared to the ‘wall wart’ charging common to other tablets (and makes a generic or USB powered option impossible).

The power connector is very reminiscent of the old power connector used on the Sony Clie line of Palm PDA devices from about a decade ago.

I have not seen an automotive charger option for this tablet; a power inverter could be used, but this adds additional bulk for a portable device.

 

All said, the Sony Tablet S is a very good Android tablet; it has several features that others do not and its unique shape is comfortable to hold for reading.  However, the charging options make this device much less attractive for use when travelling- so my tablet is going back to the store tomorrow. 

I will likely try out one of the Samsung Galaxy tab options and see how they fare for portability.  I would prefer an Asus Transformer Prime option, but these devices are sold out in almost every store (Frys, BestBuy and MicroCenter) and as well as Online (including a vendor that is charging $50 over MSRP).

Some pics of the Tablet S:

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Tablet in dock running the ‘Cassandra’ application

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Sample page from ComicRack

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Sony Custom application drawer.

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View of gReader for Android (but nothing is quite as nice as Flipboard- when is this coming to Android!?!)

4.29.2010

Sony Dash – Initial Impressions

I picked up a Sony Dash today (HID-C10) as I am a long-time owner of a Chumby and I was looking forward to the larger screen and expanded functionality of the Sony Device.  I played with the Demo models and- albeit a bit sluggish- I was sold.

EDIT: I was having some issues with the initial setup, but these were resolved by a helpful member at the Sony Style store.

I purchased one and took it back to my office to do the initial setup.  After setting the wireless key for my network, The Dash promptly told me:

Update Available

A Software update is available for your dash.
Press OK to install it.

Current software version: 1.0.111
New software version: 1.7.1169

After clicking Ok, it reboots, downloads the update an attempts to install.  Unfortunately, I had issues:

Updating Software

Update was unsuccessful

Please turn the dash off,
then back on while holding down
the MENU/SNOOZE button to retry.

This occurred a few times and I eventually gave up and put the unit back in the box and went back to the Sony Style store (in Lenox Mall) to exchange it. 

The person at the Dash display table in the Sony store was very friendly and understanding when I returned with the unit.  She powered it up and it worked perfectly at the Store; (which figures) It updated and was ready to go. 

I am going to assume there were issues with the wireless network at my office; it is an AT&T DSL connection that uses basic WEP with an ASCII key made of hexadecimal characters (I tried HEX and it would not get an IP, ASCII connects and gets DHCP).

After this, setup was pretty easy.  :)

The device needs to be activated to use the Chumby channels.  The setup goes through dash.chumby.com and requires a ‘My Essentials’ account with Sony.  After logging into this, an account is needed on Chumby (or you can attach to an existing account) and select widgets to be displayed on the application window of the display.

Many of the individual will need to be authenticated with their corresponding site (Facebook, Twitter, etc) or configured for your area (Weather, traffic, etc).

The overall interface of the Dash is a bit sluggish- but hopefully this will be resolved with future updates.   However, the ‘native’ apps seem toe be very good: Netflix is very watchable and the screen size is perfect for a bedside display.

The main use of the device is an alarm clock- and that is something that I have used my old Chumby for over the past 2+ years.  Multiple custom alarms can be created, and the alarms can be set to sounds or preset music channels (or ‘blue ocity radio’?).  No options yet to wake to music from Pandora, Slacker or music on a connected USB stick (which was my primary Alarm method).

One HUGE disappointment for me is that playing music via USB is not yet implemented in the current release- when I go to Music, USB I receive the response ‘coming soon’.  This was the primary way I used music on my Chumby- and having this missing during the ‘launch’ of this device is a huge blunder…

My views on this device went a full 360 with a few short hours:  I was emphatically irritated with the failed updates, only to be appeased by a helpful Sony representative.  I was then enjoying Netflix and some other features but stymied by the lack of music options for the alarm- later to discover the absence of USB support on the ‘release’ model of the Dash.

I will probably keep the Dash- but it will not reside on my nightstand until Sony resolves the ‘coming soon’ for USB music!

10.07.2009

The Future of PSP Games?





10.02.2009

PSP Go! Fun! (sic)

I picked up a PSP Go this morning.  It is smaller and has Bluetooth so I think it may be a good replacement for my PSP 2000 (albeit Sony wants me to repurchase any games I currently have on UMD- at list price!).  Very soon after opening the box I began to have some doubts on the usefulness of the device…

1st problem:

  • The battery is non-removable and had about a 20% charge when I turned it on.
  • To install games, they need to be downloaded from the PSP Store. 
  • To access the PSP Store (from the PSP Go! device), the system needs to be on firmware 6.1. 
  • The system shipped with firmware v5.x 
  • To update the firmware, the system battery needs to be at least 70%
  • I had to plug the device in for a few hours before I can use it…

The ‘battery status’ option also appears to be absent from the system menu…

2nd problem:

The PSP ships with a code for Rock Band Unplugged.   This can be entered directly into the PSP Go! (after updating the firmware so I can login to the PSP Store) or via PC.  The ‘keyboard’ of the PSP Go! (and the PSP) is a nightmare to attempt to use, so I opted for the PC install.

  • When I open the Playstation Store, I am directed to install the PSP Media Go software
  • Once this is downloaded (80MB) I click the ‘Account Management’ icon in the upper to the game store- and I am directed back to a Playstation Store login page- in my web browser. 
  • Logging in puts me at the Account/Transaction Management page where I can also ‘Redeem PlayStation Network Card’.
  • I enter the code and I am prompted me to download an ‘xpd’ file with the PlayStation Network Downloader. 
  • When I attempt to comply, I am informed that the PlayStation Network Downloader needs to be updated and it directs me to download an updated PlayStation Network Downloader. 
  • I download the updated downloader and restart the process
  • I am now told that the PSP needs to be connected to the PC…
  • I went back to the PSP Go and logged into the store; under the Downloads I see that I now have Rock Band Unplugged as a download. 
  • I start the download direct to the PSP Go- the download will take 45min on a 3mbps DSL connection. 
  • During this download, the PSP is unusable for anything else as the only option to leave the download screen is ‘Cancel’.

image

Back to the PSP Media Go software, it appears the the other work inside of the software (i.e. not redirecting me out to a web page)- but account management cannot be handled the same way?

The alternative to downloading the games via the PSP Go! appears to be downloading them via the Media Go software (or web page)- but this requires the PSP to be connected to the PC.  This still takes 45 minutes to download.

image3rd Problem:

Not only did Sony slap me with the proprietary M2 Memory Stick format, they made a proprietary cable to replace the mini-USB that was on the old PSP. 

These cables cost $15 and are required for both USB connectivity and for PSP Go! (non-removable) battery charging. 

A ‘dock’ for the PSP Go is $30- and it requires the USB cable and a charging cable to be purchased separately (oddly, the PSP1000/2000/3000 adaptor can be used for this)- or to use the included USB cable/charging adaptor solution. 

If I wanted to purchase an additional charging adaptor, it is sold separate from the USB cable- so for a PSP Go! dock set for the office, I am looking at $60: $30 for the dock, $15 for a USB cable and $15 for a power adaptor.  (It would be generous of Sony to include a small bottle of lubricant with these purchases)

Complaints:

  • The PSP/PSP Go! is completely useless while downloading software
  • The purchasing process is the least ‘friendly’ experience I have ever had purchasing anything online
  • Accessories are very overpriced and incompatible with everything else in the world.
  • The game downloads take an amazingly long time- so if you wanted to quickly purchase a game for a trip, it will take at least an hour to purchase & download
  • The ‘7 Wonders’ game on sale for $5.99 at Fry’s is going for $9.99 in the PlayStation Store (and there are dozens of similar examples).
  • No resell/trade-in value for digital downloaded games

My thoughts:

Sony really didn’t care about what the consumer wanted with this version of the PSP; this is all about making the PSP ‘hack proof’ and recovering money that was ‘lost’ to piracy.  Hence the inhospitable purchase/download system and the proprietary hardware/cables/storage.  The only addition to this unit is a Bluetooth module- which should have been in the original PSP.

This PSP Go! is a bastardized hybrid between a portable gaming console and the Mylo2- and the price is about $100 too much.  Paying $20 for a game with no media that can be traded with friends/resold to GameStop and then waiting an hour to play will not be acceptable for most people.  (now for $5, this may be bearable).

Here’s a word to Sony: you aren’t losing most of your sales to piracy- but to overpriced crappy games that people cannot justify the price to purchase (and hence, they will pirate them to see if they are playable).

The PSP Go! is un-hackable (just like the PSP 3000 and Blu-Ray)- but it will eventually be hacked.   Once it is hacked and ISO images of my current UMDs can be played on the PSP Go!, it will then be a usable device- but in its current iteration it is and overpriced rebuild of a 5 year old device that Sony is using as a beta test console for their equally overpriced ‘online store’.

9.30.2009

PSP Go! at Target in Buckhead...



About to see if they will sell me one a day early... :)

Update: No love; the register rings up 'No Sale until 10/1/09' at Target.

Maybe I will five BestBuy a try...

9.28.2009

PSP Go at SonyStyle


Demo units are out; analog stck feels pretty tight.

Bruce

4.19.2009

Sony Bluetooth Watch

Ok- now this looks pretty cool:

Too bad it looks like it only works on Sony-Ericsson phones (and Windows Mobile phones running ‘btWatch’). If someone ever gets it working for a T-Moble G1, I will probably be buying one…

Perhaps I will get the vibrating Bluetooth bracelet for $40 (or $25 direct from China) or the Bluetooth Bracelet with LCD for $50 while I am waiting for a good Bluetooth watch to be released.